Frost Skinwrapper

The Krakatoa SkinWrapper actually doesn’t have much to do with points. It was designed to be able to skin wrap an object that doesn’t have consistent topology. It still requires the “skin” object to have consistent topology though, so that we can determine how the mesh is changing. I think phizikl wants to be able to take his particle system as the “skin” object, which will not work in any current skinwrap solution I know of, since you need consistent topology to know how a mesh is changing.