Genome v0.1.3.46808 (Beta 3) Posted March 26, 2012

Here is the Beta 3 build of Genome MX for 3ds Max 2010, 2011 and 2012, 32 and 64 bit.
Please download the appropriate installer and follow the instructions on
thinkboxsoftware.com/genome-installation

The current documentation is posted here:
thinkboxsoftware.com/genome-index/

[size=85]Genome_013_46808_x64.msi (removed)
Genome MX 0.1.3.46808 64-bit installer
(5.51 MiB) Downloaded 9 times

Genome_013_46808_Win32.msi (removed)
Genome MX 0.1.3.46808 32-bit installer
(5.17 MiB) Downloaded 1 time[/size]

[size=150]What Is New[/size]
New Features

  • MagmaFlow Debugger now supports Genome.
  • A new MacroScript to assign Presets to selection from a popup menu - customize a toolbar, menu or shortcut to access.

Genome Modifier Bug Fixes

  • Fixed the loading of the 32 bit version of the modifier.
  • Vertex Selection was not considered by DeleteMesh since only the weight channel was being set but not the old-school selection channel. This has been fixed.
  • Raytrace map in TexmapEval operator used to crash 3ds Max. It still does not produce raytraced results, but it does not crash anymore.
  • Curve node evaluation was incorrect due to wrong tangent space. Fixed.

Geometry Acceleration

  • Refactored kd-tree acceleration now stores data in object space using an abstracted non-3dsMax specific mesh representation
  • Normal Channel is now accessible from CurrentMesh Geometry input.

Genome MagmaFlow Bugfixes

  • When Inputs On The Left is active, Vector values were not respecting the show color swatch option and nodes could overlap. Fixed.
  • BLOPOutput node was selectable, it should show no properties though.
  • Better handling of BLOP inside a BLOP creation
  • An earlier hack to enforce float32 channels in Genome was left behind, producing incorrect output channel types when using Ctrl+O.
  • Fixed SelectByName to allow hidden objects to be selected.
  • Fixed inputChannel keyboard shortcuts to provide different channel names for Genome’s 3 modes.
  • Added tooltips to several buttons in the MagmaEditor.
  • Added doesFileExist to Undo / Redo.
  • Moved Undo files to the local user path next to where the MagmaFlow and BLOP files are saved instead of using the result of (GetDir #plugcfg).
  • Added a test for successful Undo file creation.

Curve Control

  • Added option to hide the grid in Curve Control.

Presets Management

  • The modifier will only be renamed if a preset name is set via saving or loading.
  • Added dirty flag and prompts when loading or starting a new flow.
  • Dirty flag is shown as * next to the modifier name as usual
  • If a flow is reset and Auto-Rename is on, the modifier will be renamed to “Genome”.
  • The “Current Flow” entry in the Presets list is now only for editing the User Notes and as a place holder for when the preset name is not found on the list. No automatic holding of the current flow will be performed anymore, but the undo buffer could be used to revert the loading of a preset.
  • Added preset name storage in Undo files, so undoing/redoing the loading of a preset will also auto-rename the modifier correctly.

Misc.

  • License tools are now included in the installer.
  • Some node descriptions referred to “particles”, these have been updated to reflect the Genome functionality.
  • Modified the Startup script to load both “Add Genome Modifier” and “Add Genome Preset” MacroScripts - look in “Genome” category to customize UI.
  • Updated icons file - added Add Genome Preset icon, increased the contrast.
  • Added DegToRad and RadToDeg BLOPs under Convert sub-category.