Genome v0.1.4.46862 (Beta 4) Posted March 29, 2012

Here is the Beta 4 build of Genome MX for 3ds Max 2010, 2011 and 2012, 32 and 64 bit.
Please download the appropriate installer and follow the instructions on
thinkboxsoftware.com/genome-installation

The current documentation is posted here:
thinkboxsoftware.com/genome-index/

[size=85]Genome_014_46862_x64.zip (removed)
Genome MX 0.1.4.46862 32-bit installer
(6.32 MiB) Downloaded 13 times

Genome_014_46862_Win32.zip (removed)
Genome MX 0.1.4.46862 32-bit installer
(5.79 MiB) Downloaded 2 times[/size]

[size=150]What Is New[/size]

New Genome Features

  • New ElementQuery operator for getting Area, Volume and Centroid of indexed element.
  • New ElementArea, ElementVolume and ElementCentroid channels accessible in Face and CFV modes.
  • New EulerAnglesToQuat and AngleAxisToQuat operators for performing rotation operations instead of using the QuatFromAngleAndAxis BLOP.
  • ToSpace/FromSpace now accept a second input to define the reference object using an InputObject node.
  • The Auto-Update checkbox is now exposed in the Modifier’s UI.
  • New option to Clamp vertex Soft-Selection in the 0.0 to 1.0 range. When checked, the Soft-Selection will be limited to values between 0.0 and 1.0, and vertices with selection of 1.0 will get hard-selected (red ticks). When unchecked, the Soft-Selection can contain arbitrary values, and only vertices with a value of exactly 1.0 will get hard-selection. Default is CHECKED, be sure to uncheck if you want to use negative or greater than 1.0 selection values.

New MagmaFlow Features

  • InputChannel nodes can now be exposed to the Modifier’s UI.
  • The TexmapEval operator can now be exposed to the Modifier’s UI.
  • The Curve operator can now be exposed to the Modifier’s UI.
  • Added new “Mapping Only” sort/filter mode to InputChannels, removed Krakatoa-specific filters when in Genome (like Naiad, Fume, Hair etc.)
    New Preset Saving Features
  • All relevant modifier properties (iteration mode, remove degenerate faces, clamp selection) are now saved with the preset and restored when applied.
  • Adding a Transform op to an existing flow will switch the transform mode to “Normal” if the preceding node is a Normal or FaceNormal InputChannel. If the preceding node is another Transform op, its mode will be copied into the new node.
    Genome Bug Fixes
  • Vertex Soft-selection was being converted incorrectly to Hard Selection via > 0.0 instead of == 1.0.
  • The conversion to Hard Selection was not thread-safe and produced random fluctuations. It is now performed in a single-threaded second pass.
  • Applying a Genome to a PRT object caused problems.
  • InputScript was not updating the modifier on time changes.
    MagmaFlow Bugfixes
  • Fixed the pasting of nodes inside a BLOP
  • InputChannel and OutputChannel defaulted to “Color” when created via the Depot. The InputChannel will now default to Position or FaceCenter, Output will use the same algorithm as when using Ctrl+O or the RCMenu.
  • The Debugger now updates only once when opened and when the UPDATE button is pressed, or a node is added/deleted. A progress bar shows the update progress.
  • The Debugger now shows the Min., Max. and Mean values of each column. These three lines can be turned on and off from the Debug menu.
  • The Debugger now has Previous and Next buttons for fast scrolling through pages by the Count value.
  • Fixed Krakatoa dependency in Curve Editor. It should work now even if Krakatoa is not installed.
  • The sorting of MappingN channels in FaceQuery and VertexQuery was off, it should be right now.
    Misc.
  • Installer was missing merge modules.