KSW not respecting vertex selection

Also, which bug fixes are most important to you? I would like to take into account what is holding you back, instead of just what our production needs are.

I could write a new stream that generates particles by running a MaxScript … I’m not sure if it would have reasonable performance, but it would be kind of neat. Bobo seems happy enough to run a script that saves to disk then loads with a PRT Loader. Are there potential benefits to an more automatic system that I can’t see?